There exist numerous methods and entry points for using computers within electronic music research, many of which are necessarily interdisciplinary. These range from using computers as music composition systems, as tools to better understand (and algorithmically generate) music, and as machines that can convert (almost) any type of data into sound. This talk will introduce the fields of data sonification, music information retrieval, and electroacoustic music as part of my creative and research praxis. Ongoing work constructing a novel, biological model-driven digital musical instrument (the Murmurator), designing collaborative ecological data sonification with the UVA Ecological Methods Lab, and creating immersive sonifications of simulated protein trajectories from the field of computational biochemistry as part of my dissertation research will be discussed. Several topics and projects relevant to psychology and quantitative psychology with respect to these fields will also be covered.